Ludocrazy - independant games
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Posted by: Daniel on 0000-00-00. Send a comment. Category: Project. Find more: Aludra QSS.


screenshot from the game - i am very pleased with the games visual style, hopefully i'm not alone with that opinion


science screen: spend science points to level up


Posted by: Daniel on 0000-00-00. Send a comment. Category: Project. Find more: Aludra QSS.

how to play Aludra - qss

  • aludra is ment to be a quick space stragey game, it's turnbased.
    • conquer the whole map to win (conquer all colonies, destroy all enemy ships)
    • you can move ships, fight enemies, conquer colonies, research.
    • click a ship to see where it can move, click where it should move. all ships can always only move 1 field per turn.
    • click "NEXT TURN" for the ai to make its move, then it's your turn again
  • conquer empty fields (they become part of your area) to earn 1 science point per turn per field
    • dark space is impassable, until you research the anti-drive ships must move arround it
    • after a few turns, you have accumulated science points and can buy research. to do that enter the the SCIENCE menu and touch a research you can afford (available = non red).
  • merge ships by moving them together onto one field.
    • you start with small level 1 ships, when you move two level 1 ships together you get 1 level 2 ship.
    • you start with max level 3, no further level can be reached. research higher levels to become stronger ships.
  • conquer colonies (unclaimed ones or take them from the enemy) in order to produce new ships there.
    • each turn 1 production point is shown on a colony, when max is reached (initialy 6 turns) a new level 1 ship is build on the colony, and production starts again.
    • if you produce a new level 1 ship and already a ship is on the colony, they will merge as if you merged them manually.
  • attack an enemy ship by moving onto it, you can see its strength by the small stars below the ship. the battle is luck based, each star means 3 potential points that can randomly be happening. there are darker stars, that mean the minimum strength a ship has, while the lighter stars display what can randomly be reached.
    • in detail, battle works this way:
      • a level N ship gets N battle points + N dice5 throws + M weapontech points.
      • so if you have a level 3 ship and researched 4 weapon tech points, the ship will go into battle with a minimum of 3+4+3*1=11 points and a randomly reachable maximum of 3+4+3*5=22 points.
      • it would be totaly save to attack a level 1 ship with 2 weapon tech points (as the ships potential max 1+2+1*5=8 is always lower than your minimum).
  • researches that need explanation:
    • anti drive - allows to move into the previously unpassable dark space regions
    • teleportation - allows small level ships to be moved from colonies to colonies
    • science boost - hold for half second on a colony to disable its production and enable the colony to add 3 (or later 6) research points per turn

in this easy level, -the enlightened- race has nearly won


main menu: select which map to play


Posted by: Daniel on 2012-10-07. Send a comment. Category: Project. Find more: Afternoon World Trip.


Afernoon World Trip - playing a few of the 54 free levels


Finish each of the 100+ levels to see high resolution panoramas - each wider than than your screen.


Posted by: Daniel on 0000-00-00. Send a comment. Category: Project. Find more: Afternoon World Trip.


"Slide-3" requires you to slide arround the symbol rows and columns in order to have all 3 touch each other.


In "few" gamemode look for the needle in the haystack: Between many single symbols only a few pairs are hidden.


In Shisen-Sho only pairs that connect with 2 or less lines can be removed.


In "open pairs" simply find pairs from many visible symbols - while levels increase in difficulty.


Posted by: Daniel on 2012-10-07. Send a comment. Category: Project. Find more: Afternoon World Trip.

Travel arround the globe to play in over 100 different locations.
Have fun when the earth changes from daytime to night, with all larger cities visibile by their lights on the high resolution world map.



Posted by: Daniel on 0000-00-00. Send a comment. Category: Project. Find more: Excit for Android.


Excit for Android - playing 14 out of 91levels.


Fly through teleporters to reach distant areas.


Find out which doors need to be opened, collect enough keys to do so.


Excit allows for a versatile puzzling experience: Either simply get into the green exit, or try to find as much as possible of the formula piles before exiting.

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Graphics & Website Design Copyright (C) 1996-2020 Daniel 'sirleto' Renkel / Ludocrazy Games.
Some screenshots, graphics and Product Names are copyright of their respective owners.