Ludocrazy - independant games
   Daniel Renkels portfolio.
2012 october 
Wanderlust

i toyed with this concept for about a year (on and off) and finally found a gameplay which i think suits the visuals i had prepared.

the current prototype took me 4 weeks / 200 hours to create. still the gameplay features a few cards which are a bit complicated, and the game lacks visual effects. also visualization of player reaching goals has still to be added.

i'm pretty sure i can release it in 2013

if you are interested in trying it out on android - just mail me!











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